Shape from Silhouette: Image Pixels for Marching Cubes
نویسندگان
چکیده
In this paper, we propose to use image pixels for geometry reconstruction with a shape from silhouette approach. We aim at estimating shape and normal for the surface of a single object seen through calibrated images. From the voxel-based shape obtained with the algorithm proposed by R. Szeliski in [18], our main contribution concerns the use of image pixels together with marching cubes for constructing a triangular mesh. We also provide a mean for estimating a normal inside each voxel with two different methods: (i) using marching cubes triangles and (ii) using only voxels. As seen in the results, our method proves accurate even for real objects acquired with a usual camera and an inexpensive acquisition system. Geometry reconstruction from images, shape from silhouette, marching cubes.
منابع مشابه
3D reconstruction of real objects with high resolution shape and texture
We present a robust and accurate system for 3D reconstruction of real objects with high resolution shape and texture. Our reconstruction method is passive, the only information needed being 2D images obtained with a calibrated camera from different view angles as the object rotates on a turntable. The triangle surface model is obtained by a scheme combining octree construction and marching cube...
متن کاملA volumetric fusion technique for surface reconstruction from silhouettes and range data
Optical triangulation, an active reconstruction technique, is known to be an accurate method but has several shortcomings due to occlusion and laser reflectance properties of the object surface, that often lead to holes and inaccuracies on the recovered surface. Shape from silhouette, on the other hand, as a passive reconstruction technique, yields robust, hole-free reconstruction of the visual...
متن کاملMarching Optimal-Parameter Ridges: An Algorithm to Extract Shape Loci in 3D Images
This paper presents a method for identifying image loci that can be used as a basis for object segmentation and image registration. The focus is on 1D and 2D shape loci in 3D images. This method, called marching ridges, uses generalized height ridges, oriented medialness measures and a marching cubes like algorithm to extract optimal scale-orientation cores. This algorithm can can also be used ...
متن کاملDiscrete analytical curve reconstruction without patches
Invertible Euclidean reconstruction methods without patches for 2D and 3D discrete curves are proposed. From a discrete 4-connected curve in 2D, or 6-connected curve in 3D, the proposed algorithms compute a polygonal line which digitization with the standard model is equal to all the pixels or voxels of the curve. The framework of this method is the discrete analytical geometry and parameter sp...
متن کاملA New Marching Cubes Algorithm for Interactive Level Set with Application to MR Image Segmentation
In this paper we extend the classical marching cubes algorithm in computer graphics for isosurface polygonisation to make use of new developments in the sparse field level set method, which allows localised updates to the implicit level set surface. This is then applied to an example medical image analysis and visualisation problem, using user-guided intelligent agent swarms to correct holes in...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Journal of WSCG
دوره 13 شماره
صفحات -
تاریخ انتشار 2005